Node-sphere and edge-cylinder instanced geometry construction with colormap-driven weight encoding. More...
#include "networkobject.h"#include <rhi/qrhi.h>#include <connectivity/network/networknode.h>#include <connectivity/network/networkedge.h>#include <disp/plots/helpers/colormap.h>#include <QQuaternion>#include <QDebug>#include <cmath>
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Classes | |
| struct | NetworkObject::GpuBuffers |
Node-sphere and edge-cylinder instanced geometry construction with colormap-driven weight encoding.
SPDX-License-Identifier: BSD-3-Clause Copyright (c) 2026 MNE-CPP Authors
Definition in file networkobject.cpp.