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dataloader.h File Reference

Static helpers for loading FreeSurfer / MNE source-space and BEM data into the disp3D model tree. More...

#include "../disp3D_global.h"
#include <QStringList>
#include <QList>
#include <QStandardItem>
#include <QVector3D>
#include <QMatrix4x4>
#include <memory>
#include <fiff/fiff_info.h>
#include <fiff/fiff_evoked.h>
#include <fiff/fiff_coord_trans.h>
#include <fiff/fiff_dig_point.h>
#include <mne/mne_source_spaces.h>
#include <inv/dipole_fit/inv_ecd_set.h>
Include dependency graph for dataloader.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  DataLoader
 Pure I/O helpers that load MNE data files and return results. More...
struct  DataLoader::SensorLoadResult
 Return value bundling loaded sensor geometry, labels, and channel-to-sensor mapping. More...

Detailed Description

Static helpers for loading FreeSurfer / MNE source-space and BEM data into the disp3D model tree.

SPDX-License-Identifier: BSD-3-Clause Copyright (c) 2026 MNE-CPP Authors

Author
Christoph Dinh chris.nosp@m.toph.nosp@m..dinh.nosp@m.@mne.nosp@m.-cpp..nosp@m.org
Since
2.0.0
Date
March 2026

DataLoader is a thin facade over FSLIB and MNELIB readers that turns raw files (FsSurface, FsAnnotation, MNESourceSpaces, MNEBemSurface, FIFF digitizer / sensor blocks) into the in-memory objects that BrainTreeModel and the renderable/ layer expect. It exists so GUI code can populate the 3-D scene without knowing the FreeSurfer / MNE file-format conventions (subject directory layout, hemisphere suffixes, surface-RAS vs head coordinate frames, ...).

All methods are stateless and may be called from worker threads; they return shared pointers to the produced data structures and do not touch the Qt RHI or any GUI state.

Definition in file dataloader.h.