v2.0.0
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sourceestimatemanager.h File Reference

Owns the source-time-course overlay together with its loader, real-time controller and target cortical surfaces. More...

#include "../disp3D_global.h"
#include <QObject>
#include <QVector>
#include <QMap>
#include <QString>
#include <Eigen/Core>
#include <memory>
Include dependency graph for sourceestimatemanager.h:
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Classes

class  SourceEstimateManager
 Source estimate lifecycle manager. More...

Detailed Description

Owns the source-time-course overlay together with its loader, real-time controller and target cortical surfaces.

SPDX-License-Identifier: BSD-3-Clause Copyright (c) 2026 MNE-CPP Authors

Author
Christoph Dinh chris.nosp@m.toph.nosp@m..dinh.nosp@m.@mne.nosp@m.-cpp..nosp@m.org
Since
2.0.0
Date
March 2026

SourceEstimateManager couples SourceEstimateOverlay (the static colour-mapped renderable), StcLoadingWorker (background loader for .stc files) and RtSourceDataController (the real-time pipeline) into a single object that the GUI talks to. It exposes time-point scrubbing, playback, looping and threshold / colormap selection without leaking the worker-thread plumbing.

Definition in file sourceestimatemanager.h.