Owns the source-time-course overlay together with its loader, real-time controller and target cortical surfaces. More...
#include "../disp3D_global.h"#include <QObject>#include <QVector>#include <QMap>#include <QString>#include <Eigen/Core>#include <memory>

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Classes | |
| class | SourceEstimateManager |
| Source estimate lifecycle manager. More... | |
Owns the source-time-course overlay together with its loader, real-time controller and target cortical surfaces.
SPDX-License-Identifier: BSD-3-Clause Copyright (c) 2026 MNE-CPP Authors
SourceEstimateManager couples SourceEstimateOverlay (the static colour-mapped renderable), StcLoadingWorker (background loader for .stc files) and RtSourceDataController (the real-time pipeline) into a single object that the GUI talks to. It exposes time-point scrubbing, playback, looping and threshold / colormap selection without leaking the worker-thread plumbing.
Definition in file sourceestimatemanager.h.