Tree item holding a single category of digitizer points rendered as a batched-sphere mesh. More...
#include "../../disp3D_global.h"#include "abstracttreeitem.h"#include <QVector3D>#include <QVector>

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Classes | |
| class | DigitizerTreeItem |
| Digitizer point group tree item. More... | |
Tree item holding a single category of digitizer points rendered as a batched-sphere mesh.
SPDX-License-Identifier: BSD-3-Clause Copyright (c) 2026 MNE-CPP Authors
All points in a category share colour and radius, so the renderer uploads one interleaved vertex buffer (icosahedron geometry replicated and translated) and draws the whole category with one drawIndexed call — matching the single-draw-per-surface constraint of the WebGL backend.
Definition in file digitizertreeitem.h.