Tree item wrapping a fitted INVLIB::InvEcdSet of equivalent current dipoles. More...
#include "../../disp3D_global.h"#include "abstracttreeitem.h"#include <inv/dipole_fit/inv_ecd_set.h>

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Classes | |
| class | DipoleTreeItem |
| Tree item representing a set of fitted dipoles in the 3-D scene hierarchy. More... | |
Tree item wrapping a fitted INVLIB::InvEcdSet of equivalent current dipoles.
SPDX-License-Identifier: BSD-3-Clause Copyright (c) 2026 MNE-CPP Authors
Each dipole becomes one instance in the DipoleObject arrow mesh: position drives the instance translation, orientation the rotation, goodness-of-fit the colour mapped through the active dipole colormap. Toggling visibility on this item simply hides the corresponding instance range in the GPU buffer.
Definition in file dipoletreeitem.h.