Tree item for a single MEG / EEG sensor with position, optional coil orientation and rendered scale. More...
#include "../../disp3D_global.h"#include "abstracttreeitem.h"#include <QVector3D>#include <QMatrix4x4>

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Classes | |
| class | SensorTreeItem |
| Tree item representing MEG or EEG sensor positions in the 3-D scene hierarchy. More... | |
Tree item for a single MEG / EEG sensor with position, optional coil orientation and rendered scale.
SPDX-License-Identifier: BSD-3-Clause Copyright (c) 2026 MNE-CPP Authors
A sensor item couples a 3-D position with an optional 3x3 coil-orientation matrix (embedded in a 4x4 for GPU upload). The renderer picks a primitive per sensor type: oriented plate for MEG magnetometers, barbell for gradiometers, sphere for EEG. Without an explicit orientation the sensor falls back to a world-aligned sphere — useful for raw position dumps.
Definition in file sensortreeitem.h.