Implementation of FSLIB::FsSurface: reads FreeSurfer triangle / quad surface files into vertex+face matrices. More...
#include "fs_surface.h"#include <fiff/fiff_byte_swap.h>#include <iostream>#include <QFile>#include <QDataStream>#include <QTextStream>
Go to the source code of this file.
Implementation of FSLIB::FsSurface: reads FreeSurfer triangle / quad surface files into vertex+face matrices.
SPDX-License-Identifier: BSD-3-Clause Copyright (c) 2026 MNE-CPP Authors
Definition in file fs_surface.cpp.