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mne_msh_display_surface_set.h File Reference

Set of MNELIB::MNEMshDisplaySurface objects sharing a camera, lights and selection. More...

#include "mne_global.h"
#include <Eigen/Core>
#include <memory>
#include <vector>
#include <QSharedPointer>
#include <QString>
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Classes

class  MNELIB::MNEMshDisplaySurfaceSet
 The MNE Msh Display FsSurface Set class holds information about a set of surfaces to be rendered. More...

Namespaces

namespace  MNELIB
 Core MNE data structures (source spaces, source estimates, hemispheres).

Detailed Description

Set of MNELIB::MNEMshDisplaySurface objects sharing a camera, lights and selection.

SPDX-License-Identifier: BSD-3-Clause Copyright (c) 2026 MNE-CPP Authors

Author
Christoph Dinh chris.nosp@m.toph.nosp@m..dinh.nosp@m.@mne.nosp@m.-cpp..nosp@m.org
Since
2.0.0
Date
March 2026

MNELIB::MNEMshDisplaySurfaceSet aggregates one or more renderable surfaces with the MNEMshEyes camera, the MNEMshLightSet lighting rig and the MNEMshPicked vertex selection so the legacy viewer state can be saved and restored as a single object.

Definition in file mne_msh_display_surface_set.h.