Set of MNELIB::MNEMshDisplaySurface objects sharing a camera, lights and selection. More...
#include "mne_global.h"#include <Eigen/Core>#include <memory>#include <vector>#include <QSharedPointer>#include <QString>

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Classes | |
| class | MNELIB::MNEMshDisplaySurfaceSet |
| The MNE Msh Display FsSurface Set class holds information about a set of surfaces to be rendered. More... | |
Namespaces | |
| namespace | MNELIB |
| Core MNE data structures (source spaces, source estimates, hemispheres). | |
Set of MNELIB::MNEMshDisplaySurface objects sharing a camera, lights and selection.
SPDX-License-Identifier: BSD-3-Clause Copyright (c) 2026 MNE-CPP Authors
MNELIB::MNEMshDisplaySurfaceSet aggregates one or more renderable surfaces with the MNEMshEyes camera, the MNEMshLightSet lighting rig and the MNEMshPicked vertex selection so the legacy viewer state can be saved and restored as a single object.
Definition in file mne_msh_display_surface_set.h.