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mne_project_to_surface.cpp File Reference

Implementation of MNELIB::MNEProjectToSurface. More...

#include "mne_project_to_surface.h"
#include <mne/mne_bem_surface.h>
#include <Eigen/Geometry>
Include dependency graph for mne_project_to_surface.cpp:

Go to the source code of this file.

Detailed Description

Implementation of MNELIB::MNEProjectToSurface.

SPDX-License-Identifier: BSD-3-Clause Copyright (c) 2016-2026 MNE-CPP Authors

Author
Jana Kiesel jana..nosp@m.kies.nosp@m.el@tu.nosp@m.-ilm.nosp@m.enau..nosp@m.de; 1DIce lars..nosp@m.debo.nosp@m.r@tu-.nosp@m.ilme.nosp@m.nau.d.nosp@m.e; Lorenz Esch loren.nosp@m.z.es.nosp@m.ch@tu.nosp@m.-ilm.nosp@m.enau..nosp@m.de; Ruben Doerfel doerf.nosp@m.elru.nosp@m.ben@a.nosp@m.ol.c.nosp@m.om; Gabriel Motta gabri.nosp@m.elbe.nosp@m.nmott.nosp@m.a@gm.nosp@m.ail.c.nosp@m.om; Christoph Dinh chris.nosp@m.toph.nosp@m..dinh.nosp@m.@mne.nosp@m.-cpp..nosp@m.org
Since
0.1.0
Date
August 2016

Implements barycentric-coordinate projection per triangle, a fast broad-phase pass using vertex-to-triangle adjacency and the fallback to nearest-vertex when no triangle contains the foot of the projection.

Definition in file mne_project_to_surface.cpp.