Per-hemisphere cortical surface bundle with decimation, patch info and rendering buffers. More...
#include "mne_global.h"#include "mne_source_space.h"#include "mne_cluster_info.h"#include <fiff/fiff_types.h>#include <fiff/fiff.h>#include <Eigen/Core>#include <Eigen/SparseCore>#include <QList>#include <vector>

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Classes | |
| class | MNELIB::MNEHemisphere |
| Hemisphere provides geometry information. More... | |
Namespaces | |
| namespace | MNELIB |
| Core MNE data structures (source spaces, source estimates, hemispheres). | |
Functions | |
| bool | MNELIB::operator== (const MNEHemisphere &a, const MNEHemisphere &b) |
Per-hemisphere cortical surface bundle with decimation, patch info and rendering buffers.
SPDX-License-Identifier: BSD-3-Clause Copyright (c) 2012-2026 MNE-CPP Authors
MNELIB::MNEHemisphere is the visualisation-friendly counterpart of MNESourceSpace: in addition to vertices, triangles and the MNE decimation it carries pre-computed vertex normals, triangle centroids, tri-areas, the patch information used by surface-oriented inverse solvers and a colour table sourced from a FreeSurfer annotation. It is the unit DISP3D draws from and that morphing (MNEMorphMap), labelling and cluster operations operate on.
Definition in file mne_hemisphere.h.