Implementation of MNELIB::MNEMshDisplaySurface. More...
#include "mne_msh_display_surface.h"#include "mne_surface.h"#include "mne_morph_map.h"#include "mne_msh_picked.h"#include "mne_msh_color_scale_def.h"#include <fiff/fiff_stream.h>#include <fiff/fiff_coord_trans.h>#include <fiff/fiff_digitizer_data.h>#include <fiff/fiff_dig_point.h>#include <math/sphere.h>#include <Eigen/Geometry>#include <math.h>#include <QDebug>
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| #define | _USE_MATH_DEFINES |
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| constexpr int | FAIL = -1 |
| constexpr int | OK = 0 |
| constexpr int | X = 0 |
| constexpr int | Y = 1 |
| constexpr int | Z = 2 |
| constexpr int | SHOW_CURVATURE_NONE = 0 |
| constexpr int | SHOW_CURVATURE_OVERLAY = 1 |
| constexpr int | SHOW_OVERLAY_HEAT = 1 |
| constexpr float | POS_CURV_COLOR = 0.25f |
| constexpr float | NEG_CURV_COLOR = 0.375f |
| constexpr float | EVEN_CURV_COLOR = 0.375f |
Implementation of MNELIB::MNEMshDisplaySurface.
SPDX-License-Identifier: BSD-3-Clause Copyright (c) 2026 MNE-CPP Authors
Implements per-vertex colour assembly from a scalar overlay, the binding of an overlay range to a colour scale and the toggle of visibility flags.
Definition in file mne_msh_display_surface.cpp.
| #define _USE_MATH_DEFINES |
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