CPU mesh build, per-vertex colour packing and QRhi vertex / index buffer management for cortical and BEM surfaces. More...
#include "brainsurface.h"#include <QHash>#include <QMatrix3x3>#include <QMatrix4x4>#include <algorithm>#include <limits>#include <set>
Go to the source code of this file.
Classes | |
| struct | DISP3DLIB::BrainSurface::Bvh |
| struct | DISP3DLIB::BrainSurface::Bvh::Node |
Namespaces | |
| namespace | DISP3DLIB |
| 3-D brain visualisation using the Qt RHI rendering backend. | |
CPU mesh build, per-vertex colour packing and QRhi vertex / index buffer management for cortical and BEM surfaces.
SPDX-License-Identifier: BSD-3-Clause Copyright (c) 2026 MNE-CPP Authors
Definition in file brainsurface.cpp.