applyPosition(const QVector3D &position) | DISP3DLIB::Renderable3DEntity | virtual |
applyRotX(float rotX) | DISP3DLIB::Renderable3DEntity | virtual |
applyRotY(float rotY) | DISP3DLIB::Renderable3DEntity | virtual |
applyRotZ(float rotZ) | DISP3DLIB::Renderable3DEntity | virtual |
applyScale(float scale) | DISP3DLIB::Renderable3DEntity | virtual |
applyTransform(const Qt3DCore::QTransform &transform) | DISP3DLIB::Renderable3DEntity | virtual |
applyTransform(const FIFFLIB::FiffCoordTrans &transform, bool bApplyInverse=false) | DISP3DLIB::Renderable3DEntity | virtual |
ConstSPtr typedef | DISP3DLIB::Renderable3DEntity | |
getMaterialParameter(const QString &sParameterName) | DISP3DLIB::Renderable3DEntity | virtual |
getMaterialParameterRecursive(QObject *pObject, const QString &sParameterName) | DISP3DLIB::Renderable3DEntity | protectedvirtual |
m_fRotX | DISP3DLIB::Renderable3DEntity | protected |
m_fRotY | DISP3DLIB::Renderable3DEntity | protected |
m_fRotZ | DISP3DLIB::Renderable3DEntity | protected |
m_fScale | DISP3DLIB::Renderable3DEntity | protected |
m_position | DISP3DLIB::Renderable3DEntity | protected |
m_pTransform | DISP3DLIB::Renderable3DEntity | protected |
position (defined in DISP3DLIB::Renderable3DEntity) | DISP3DLIB::Renderable3DEntity | |
position() const | DISP3DLIB::Renderable3DEntity | virtual |
positionChanged(QVector3D position) | DISP3DLIB::Renderable3DEntity | signal |
Renderable3DEntity(Qt3DCore::QEntity *parent=0) | DISP3DLIB::Renderable3DEntity | explicit |
rotX (defined in DISP3DLIB::Renderable3DEntity) | DISP3DLIB::Renderable3DEntity | |
rotX() const | DISP3DLIB::Renderable3DEntity | virtual |
rotXChanged(float rotX) | DISP3DLIB::Renderable3DEntity | signal |
rotY (defined in DISP3DLIB::Renderable3DEntity) | DISP3DLIB::Renderable3DEntity | |
rotY() const | DISP3DLIB::Renderable3DEntity | virtual |
rotYChanged(float rotY) | DISP3DLIB::Renderable3DEntity | signal |
rotZ (defined in DISP3DLIB::Renderable3DEntity) | DISP3DLIB::Renderable3DEntity | |
rotZ() const | DISP3DLIB::Renderable3DEntity | virtual |
rotZChanged(float rotZ) | DISP3DLIB::Renderable3DEntity | signal |
scale (defined in DISP3DLIB::Renderable3DEntity) | DISP3DLIB::Renderable3DEntity | |
scaleChanged(float scale) | DISP3DLIB::Renderable3DEntity | signal |
scaleValue() const | DISP3DLIB::Renderable3DEntity | virtual |
setMaterialParameter(const QVariant &data, const QString &sParameterName) | DISP3DLIB::Renderable3DEntity | virtual |
setMaterialParameterRecursive(QObject *pObject, const QVariant &data, const QString &sParameterName) | DISP3DLIB::Renderable3DEntity | protectedvirtual |
setPosition(const QVector3D &position) | DISP3DLIB::Renderable3DEntity | virtual |
setRotX(float rotX) | DISP3DLIB::Renderable3DEntity | virtual |
setRotY(float rotY) | DISP3DLIB::Renderable3DEntity | virtual |
setRotZ(float rotZ) | DISP3DLIB::Renderable3DEntity | virtual |
setScale(float scale) | DISP3DLIB::Renderable3DEntity | virtual |
setTransform(const Qt3DCore::QTransform &transform) | DISP3DLIB::Renderable3DEntity | virtual |
setTransform(const FIFFLIB::FiffCoordTrans &transform, bool bApplyInverse=false) | DISP3DLIB::Renderable3DEntity | virtual |
setVisible(bool state) | DISP3DLIB::Renderable3DEntity | virtual |
SPtr typedef | DISP3DLIB::Renderable3DEntity | |
~Renderable3DEntity() | DISP3DLIB::Renderable3DEntity | virtual |