v2.0.0
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CameraResult Struct Reference

#include <cameracontroller.h>

Public Attributes

QMatrix4x4 projection
QMatrix4x4 view
QMatrix4x4 model
QVector3D cameraPos
QVector3D upVector
QVector3D lookAt
float distance = 0.0f

Detailed Description

Result of a camera computation — all matrices and vectors needed for rendering a single viewport.

Definition at line 58 of file cameracontroller.h.

Member Data Documentation

◆ cameraPos

QVector3D CameraResult::cameraPos

Definition at line 63 of file cameracontroller.h.

◆ distance

float CameraResult::distance = 0.0f

Definition at line 66 of file cameracontroller.h.

◆ lookAt

QVector3D CameraResult::lookAt

Definition at line 65 of file cameracontroller.h.

◆ model

QMatrix4x4 CameraResult::model

Definition at line 62 of file cameracontroller.h.

◆ projection

QMatrix4x4 CameraResult::projection

Definition at line 60 of file cameracontroller.h.

◆ upVector

QVector3D CameraResult::upVector

Definition at line 64 of file cameracontroller.h.

◆ view

QMatrix4x4 CameraResult::view

Definition at line 61 of file cameracontroller.h.


The documentation for this struct was generated from the following file: