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| void | createResources (QRhi *rhi, QRhiRenderPassDescriptor *rp, int sampleCount) |
Definition at line 56 of file brainrenderer.cpp.
◆ createResources()
| void BrainRenderer::Impl::createResources |
( |
QRhi * | rhi, |
|
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QRhiRenderPassDescriptor * | rp, |
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int | sampleCount ) |
◆ currentUniformOffset
| int BrainRenderer::Impl::currentUniformOffset = 0 |
◆ pipelines
| std::map<ShaderMode, std::unique_ptr<QRhiGraphicsPipeline> > BrainRenderer::Impl::pipelines |
◆ pipelinesBackColor
| std::map<ShaderMode, std::unique_ptr<QRhiGraphicsPipeline> > BrainRenderer::Impl::pipelinesBackColor |
◆ resourcesDirty
| bool BrainRenderer::Impl::resourcesDirty = true |
◆ srb
| std::unique_ptr<QRhiShaderResourceBindings> BrainRenderer::Impl::srb |
◆ uniformBuffer
| std::unique_ptr<QRhiBuffer> BrainRenderer::Impl::uniformBuffer |
◆ uniformBufferOffsetAlignment
| int BrainRenderer::Impl::uniformBufferOffsetAlignment = 0 |
The documentation for this struct was generated from the following file: