35#ifndef STCLOADINGWORKER_H
36#define STCLOADINGWORKER_H
47#include <QSharedPointer>
48#include <Eigen/Sparse>
80 const QString &rhPath,
83 double cancelDist = 0.05,
84 QObject *parent =
nullptr);
130 bool hasLh()
const {
return m_hasLh; }
138 bool hasRh()
const {
return m_hasRh; }
156 void progress(
int percent,
const QString &message);
183 bool m_hasLh =
false;
184 bool m_hasRh =
false;
186 QSharedPointer<Eigen::SparseMatrix<float>> m_interpMatLh;
187 QSharedPointer<Eigen::SparseMatrix<float>> m_interpMatRh;
disp3D_rhi library export/import macros.
#define DISP3DRHISHARED_EXPORT
MNESourceEstimate class declaration.
Renderable cortical surface mesh with per-vertex color, curvature data, and GPU buffer management.
QSharedPointer< Eigen::SparseMatrix< float > > interpolationMatLh() const
void error(const QString &message)
void progress(int percent, const QString &message)
QSharedPointer< Eigen::SparseMatrix< float > > interpolationMatRh() const
const MNELIB::MNESourceEstimate & stcRh() const
const MNELIB::MNESourceEstimate & stcLh() const
void finished(bool success)
StcLoadingWorker(const QString &lhPath, const QString &rhPath, BrainSurface *lhSurface, BrainSurface *rhSurface, double cancelDist=0.05, QObject *parent=nullptr)