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bemtreeitem.cpp
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1//=============================================================================================================
12
13//=============================================================================================================
14// INCLUDES
15//=============================================================================================================
16
17#include "bemtreeitem.h"
18
19namespace DISP3DLIB
20{
21
22BemTreeItem::BemTreeItem(const QString& text, const MNELIB::MNEBemSurface& bemSurf)
24, m_bemSurface(bemSurf)
25{
26 // BEM surfaces are typically generic geometry without specific shader requirements initially,
27 // but they might use a specific color or transparency.
28}
29
31{
32 return m_bemSurface;
33}
34
35} // namespace DISP3DLIB
Tree item wrapping a single MNELIB::MNEBemSurface (brain / inner-skull / outer-skull / scalp shell).
3-D brain visualisation using the Qt RHI rendering backend.
AbstractTreeItem(const QString &text="", int type=AbstractItem)
const MNELIB::MNEBemSurface & bemSurfaceData() const
BemTreeItem(const QString &text="", const MNELIB::MNEBemSurface &bemSurf=MNELIB::MNEBemSurface())
BEM surface provides geometry information.