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brainview.h File Reference

Top-level QRhiWidget that hosts the 3-D scene, drives camera interaction and exposes the multi-view + live-marker API. More...

#include "../disp3D_global.h"
#include "../core/rendertypes.h"
#include "multiviewlayout.h"
#include "core/viewstate.h"
#include "input/cameracontroller.h"
#include "scene/sensorfieldmapper.h"
#include "scene/sourceestimatemanager.h"
#include "scene/rtsensorstreammanager.h"
#include <fiff/fiff_coord_trans.h>
#include <fiff/fiff_dig_point.h>
#include <QRhiWidget>
#include <QMap>
#include <QElapsedTimer>
#include <memory>
#include <QQuaternion>
#include <Eigen/Core>
#include <QRect>
#include <QImage>
Include dependency graph for brainview.h:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

struct  DISP3DLIB::LiveMarker
 Lightweight live overlay marker rendered as a single sphere. More...
class  DISP3DLIB::BrainView
 Top-level QWidget hosting the QRhi-based 3-D brain visualization with mouse interaction and multi-view support. More...

Namespaces

namespace  CONNECTIVITYLIB
 Functional connectivity metrics (coherence, PLV, cross-correlation, etc.).
namespace  DISP3DLIB
 3-D brain visualisation using the Qt RHI rendering backend.

Detailed Description

Top-level QRhiWidget that hosts the 3-D scene, drives camera interaction and exposes the multi-view + live-marker API.

SPDX-License-Identifier: BSD-3-Clause Copyright (c) 2026 MNE-CPP Authors

Author
Christoph Dinh chris.nosp@m.toph.nosp@m..dinh.nosp@m.@mne.nosp@m.-cpp..nosp@m.org
Since
2.0.0
Date
March 2026

BrainView is the public face of disp3D — the QWidget that any host application embeds to get an interactive cortical / sensor / source scene. It connects DISP3DLIB::BrainTreeModel data changes to scene rebuilds, drives DISP3DLIB::CameraController from the Qt mouse / wheel events, switches between single- and multi-view layouts through DISP3DLIB::MultiViewLayout and delegates the actual drawing to DISP3DLIB::BrainRenderer.

Live overlays such as digitizer tracker markers or AR avatars are exposed through the lightweight DISP3DLIB::LiveMarker struct so the host GUI can spray transient annotations on the scene without going through the tree model.

Definition in file brainview.h.