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mne_msh_display_surface_set.h File Reference

Set of MNELIB::MNEMshDisplaySurface objects sharing a camera, lights and selection. More...

#include "mne_global.h"
#include <Eigen/Core>
#include <memory>
#include <vector>
#include <QSharedPointer>
#include <QString>
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Classes

class  MNELIB::MNEMshDisplaySurfaceSet
 The MNE Msh Display FsSurface Set class holds information about a set of surfaces to be rendered. More...

Namespaces

namespace  MNELIB
 Core MNE data structures (source spaces, source estimates, hemispheres).

Detailed Description

Set of MNELIB::MNEMshDisplaySurface objects sharing a camera, lights and selection.

SPDX-License-Identifier: BSD-3-Clause Copyright (c) 2026 MNE-CPP Authors

Author
Christoph Dinh chris.nosp@m.toph.nosp@m..dinh.nosp@m.@mne.nosp@m.-cpp..nosp@m.org
Since
2.0.0
Date
March 2026

MNELIB::MNEMshDisplaySurfaceSet aggregates one or more renderable surfaces with the MNELIB::MNEMshEyes camera, the MNELIB::MNEMshLightSet lighting rig and the MNELIB::MNEMshPicked vertex selection so the legacy viewer state can be saved and restored as a single object.

Definition in file mne_msh_display_surface_set.h.