Set of MNELIB::MNEMshDisplaySurface objects sharing a camera, lights and selection. More...
#include "mne_global.h"#include <Eigen/Core>#include <memory>#include <vector>#include <QSharedPointer>#include <QString>

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Classes | |
| class | MNELIB::MNEMshDisplaySurfaceSet |
| The MNE Msh Display FsSurface Set class holds information about a set of surfaces to be rendered. More... | |
Namespaces | |
| namespace | MNELIB |
| Core MNE data structures (source spaces, source estimates, hemispheres). | |
Set of MNELIB::MNEMshDisplaySurface objects sharing a camera, lights and selection.
SPDX-License-Identifier: BSD-3-Clause Copyright (c) 2026 MNE-CPP Authors
MNELIB::MNEMshDisplaySurfaceSet aggregates one or more renderable surfaces with the MNELIB::MNEMshEyes camera, the MNELIB::MNEMshLightSet lighting rig and the MNELIB::MNEMshPicked vertex selection so the legacy viewer state can be saved and restored as a single object.
Definition in file mne_msh_display_surface_set.h.