v2.0.0
Loading...
Searching...
No Matches
DISP3DLIB::BrainView Member List

This is the complete list of members for DISP3DLIB::BrainView, including all inherited members.

activeSurfaceForTarget(int target) constDISP3DLIB::BrainViewslot
automatedRotation() constDISP3DLIB::BrainViewslot
bemShaderModeForTarget(int target) constDISP3DLIB::BrainViewslot
bemTopVertexInMri(QVector3D &pos) constDISP3DLIB::BrainViewslot
BrainView(QWidget *parent=nullptr)DISP3DLIB::BrainViewexplicit
cardinalFiducialsInMri() constDISP3DLIB::BrainViewslot
castRay(const QPoint &pos)DISP3DLIB::BrainViewslot
clearBem()DISP3DLIB::BrainViewslot
clearCameraFocusOverride()DISP3DLIB::BrainViewslot
clearDipoles()DISP3DLIB::BrainViewslot
clearEvoked()DISP3DLIB::BrainViewslot
clearHeadMovementPath()DISP3DLIB::BrainViewslot
clearLiveMarkers()DISP3DLIB::BrainViewslot
clearLiveRay()DISP3DLIB::BrainViewslot
clearNetwork()DISP3DLIB::BrainViewslot
clearProbeVisualization()DISP3DLIB::BrainViewslot
clearSensors()DISP3DLIB::BrainViewslot
clearSourceEstimate()DISP3DLIB::BrainViewslot
clearSourceSpace()DISP3DLIB::BrainViewslot
clearStaticMarkers()DISP3DLIB::BrainViewslot
clearSurfaces()DISP3DLIB::BrainViewslot
clearTransformation()DISP3DLIB::BrainViewslot
closestSensorFieldIndex(float timeSec) constDISP3DLIB::BrainViewslot
closestStcIndex(float timeSec) constDISP3DLIB::BrainViewslot
hoveredRegionChanged(const QString &regionName)DISP3DLIB::BrainViewsignal
initialize(QRhiCommandBuffer *cb) overrideDISP3DLIB::BrainViewprotected
intersectWorldRay(const QVector3D &origin, const QVector3D &direction, QVector3D &hitPoint) constDISP3DLIB::BrainViewslot
isInfoPanelVisible() constDISP3DLIB::BrainViewinlineslot
isRealtimeSensorStreaming() constDISP3DLIB::BrainViewslot
isRealtimeStreaming() constDISP3DLIB::BrainViewslot
isVideoOverlayEnabled() constDISP3DLIB::BrainViewslot
isViewportEnabled(int index) constDISP3DLIB::BrainViewslot
keyPressEvent(QKeyEvent *event) overrideDISP3DLIB::BrainViewprotected
loadDipoles(const QString &dipPath)DISP3DLIB::BrainViewslot
loadMegHelmetSurface(const QString &helmetFilePath)DISP3DLIB::BrainViewslot
loadNetwork(const CONNECTIVITYLIB::Network &network, const QString &name="Network")DISP3DLIB::BrainViewslot
loadSensorField(const QString &evokedPath, int aveIndex=0)DISP3DLIB::BrainViewslot
loadSensors(const QString &fifPath)DISP3DLIB::BrainViewslot
loadSourceEstimate(const QString &lhPath, const QString &rhPath)DISP3DLIB::BrainViewslot
loadSourceSpace(const QString &fwdPath)DISP3DLIB::BrainViewslot
loadTransformation(const QString &transPath)DISP3DLIB::BrainViewslot
megFieldMapOnHeadForTarget(int target) constDISP3DLIB::BrainViewslot
mouseDoubleClickEvent(QMouseEvent *event) overrideDISP3DLIB::BrainViewprotected
mouseMoveEvent(QMouseEvent *event) overrideDISP3DLIB::BrainViewprotected
mousePressEvent(QMouseEvent *event) overrideDISP3DLIB::BrainViewprotected
mouseReleaseEvent(QMouseEvent *event) overrideDISP3DLIB::BrainViewprotected
MultiView enum valueDISP3DLIB::BrainView
objectVisibleForTarget(const QString &object, int target) constDISP3DLIB::BrainViewslot
onDataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight, const QVector< int > &roles)DISP3DLIB::BrainViewslot
onRowsInserted(const QModelIndex &parent, int first, int last)DISP3DLIB::BrainViewslot
overlayModeForTarget(int target) constDISP3DLIB::BrainViewslot
probeEvokedSets(const QString &evokedPath)DISP3DLIB::BrainViewstaticslot
pushRealtimeSensorData(const Eigen::VectorXf &vecData)DISP3DLIB::BrainViewslot
pushRealtimeSourceData(const Eigen::VectorXd &matData)DISP3DLIB::BrainViewslot
pushVideoDepthFrame(const QImage &depthFrame)DISP3DLIB::BrainViewslot
pushVideoOverlayFrame(const QImage &frame)DISP3DLIB::BrainViewslot
render(QRhiCommandBuffer *cb) overrideDISP3DLIB::BrainViewprotected
resetAllSubViewState()DISP3DLIB::BrainViewslot
resetMultiViewLayout()DISP3DLIB::BrainViewslot
resetSingleViewCameraState()DISP3DLIB::BrainViewslot
resetViewportCameraState(int index)DISP3DLIB::BrainViewslot
resizeEvent(QResizeEvent *event) overrideDISP3DLIB::BrainViewprotected
savePng(const QString &path, int width=1200, int height=800, const QString &surfaceType=QStringLiteral("pial"))DISP3DLIB::BrainViewslot
saveSnapshot()DISP3DLIB::BrainViewslot
sensorFieldLoaded(int numTimePoints, int initialTimePoint=0)DISP3DLIB::BrainViewsignal
sensorFieldTimePointChanged(int index, float time)DISP3DLIB::BrainViewsignal
sensorFieldTimeRange(float &tmin, float &tmax) constDISP3DLIB::BrainViewslot
setActiveSurface(const QString &type)DISP3DLIB::BrainViewslot
setAutomatedRotation(bool enabled)DISP3DLIB::BrainViewslot
setBemHighContrast(bool enabled)DISP3DLIB::BrainViewslot
setBemShaderMode(const QString &mode)DISP3DLIB::BrainViewslot
setBemVisible(const QString &name, bool visible)DISP3DLIB::BrainViewslot
setCameraFocusOverride(const QVector3D &center, float size)DISP3DLIB::BrainViewslot
setDipoleVisible(bool visible)DISP3DLIB::BrainViewslot
setHeadMovementPath(const QVector< Eigen::Vector3f > &vecPositions)DISP3DLIB::BrainViewslot
setHemiVisible(int hemiIdx, bool visible)DISP3DLIB::BrainViewslot
setInfoPanelVisible(bool visible)DISP3DLIB::BrainViewslot
setInitialCameraRotation(const QQuaternion &rotation)DISP3DLIB::BrainView
setLightingEnabled(bool enabled)DISP3DLIB::BrainViewslot
setLiveMarkers(const QVector< LiveMarker > &markers)DISP3DLIB::BrainViewslot
setLiveRay(const QVector3D &from, const QVector3D &to, const QColor &color, float radius=0.001f)DISP3DLIB::BrainViewslot
setMegFieldMapOnHead(bool useHead)DISP3DLIB::BrainViewslot
setMegHelmetOverride(const QString &path)DISP3DLIB::BrainViewslot
setModel(BrainTreeModel *model)DISP3DLIB::BrainView
setMriSlicesVisible(bool visible)DISP3DLIB::BrainViewslot
setNetworkColormap(const QString &name)DISP3DLIB::BrainViewslot
setNetworkThreshold(double threshold)DISP3DLIB::BrainViewslot
setNetworkVisible(bool visible)DISP3DLIB::BrainViewslot
setProbeVisualization(const QVector3D &tip, const QVector3D &direction, float length, const QColor &color, const QColor &glowColor=QColor(0, 0, 0, 0), const QQuaternion &orientation=QQuaternion(0, 0, 0, 0))DISP3DLIB::BrainViewslot
setRealtimeInterval(int msec)DISP3DLIB::BrainViewslot
setRealtimeLooping(bool enabled)DISP3DLIB::BrainViewslot
setRealtimeSensorAverages(int numAvr)DISP3DLIB::BrainViewslot
setRealtimeSensorColormap(const QString &name)DISP3DLIB::BrainViewslot
setRealtimeSensorInterval(int msec)DISP3DLIB::BrainViewslot
setRealtimeSensorLooping(bool enabled)DISP3DLIB::BrainViewslot
setSensorFieldColormap(const QString &name)DISP3DLIB::BrainViewslot
setSensorFieldContourVisible(const QString &type, bool visible)DISP3DLIB::BrainViewslot
setSensorFieldTimePoint(int index)DISP3DLIB::BrainViewslot
setSensorFieldVisible(const QString &type, bool visible)DISP3DLIB::BrainViewslot
setSensorTransEnabled(bool enabled)DISP3DLIB::BrainViewslot
setSensorVisible(const QString &type, bool visible)DISP3DLIB::BrainViewslot
setShaderMode(const QString &mode)DISP3DLIB::BrainViewslot
setSlice(int slotIndex, DISP3DLIB::SliceObject *slice)DISP3DLIB::BrainViewslot
setSliceVisible(int slotIndex, bool visible)DISP3DLIB::BrainViewslot
setSourceColormap(const QString &name)DISP3DLIB::BrainViewslot
setSourceSpaceVisible(bool visible)DISP3DLIB::BrainViewslot
setSourceThresholds(float min, float mid, float max)DISP3DLIB::BrainViewslot
setStaticMarkers(const QVector< LiveMarker > &markers)DISP3DLIB::BrainViewslot
setTimePoint(int index)DISP3DLIB::BrainViewslot
setVideoDepthEnabled(bool enabled)DISP3DLIB::BrainViewslot
setVideoDepthScale(float scale)DISP3DLIB::BrainViewslot
setVideoDepthSteps(int steps)DISP3DLIB::BrainViewslot
setVideoOverlayEnabled(bool enabled)DISP3DLIB::BrainViewslot
setVideoOverlayFocusPosition(const QVector3D &position)DISP3DLIB::BrainViewslot
setVideoOverlayOpacity(float opacity)DISP3DLIB::BrainViewslot
setVideoOverlaySize(float meters)DISP3DLIB::BrainViewslot
setVideoOverlayUpHint(const QVector3D &dir)DISP3DLIB::BrainViewslot
setViewCount(int count)DISP3DLIB::BrainViewslot
setViewportCameraPreset(int index, int preset)DISP3DLIB::BrainViewslot
setViewportEnabled(int index, bool enabled)DISP3DLIB::BrainViewslot
setVisualizationEditTarget(int target)DISP3DLIB::BrainViewslot
setVisualizationMode(const QString &mode)DISP3DLIB::BrainViewslot
shaderModeChanged(const QString &modeName)DISP3DLIB::BrainViewsignal
shaderModeForTarget(int target) constDISP3DLIB::BrainViewslot
showMultiView()DISP3DLIB::BrainViewslot
showSingleView()DISP3DLIB::BrainViewslot
SingleView enum valueDISP3DLIB::BrainView
sourceEstimateLoaded(int numTimePoints)DISP3DLIB::BrainViewsignal
sourceThresholdsUpdated(float min, float mid, float max)DISP3DLIB::BrainViewsignal
startRealtimeSensorStreaming(const QString &modality=QStringLiteral("MEG"))DISP3DLIB::BrainViewslot
startRealtimeStreaming()DISP3DLIB::BrainViewslot
stcLoadingProgress(int percent, const QString &message)DISP3DLIB::BrainViewsignal
stcNumTimePoints() constDISP3DLIB::BrainViewslot
stcStep() constDISP3DLIB::BrainViewslot
stcTmin() constDISP3DLIB::BrainViewslot
stopAllStreaming()DISP3DLIB::BrainViewslot
stopRealtimeSensorStreaming()DISP3DLIB::BrainViewslot
stopRealtimeStreaming()DISP3DLIB::BrainViewslot
surfacePointClicked(const QVector3D &worldPos)DISP3DLIB::BrainViewsignal
surfacePointDoubleClicked(const QVector3D &worldPos)DISP3DLIB::BrainViewsignal
syncBemShadersToBrainShaders()DISP3DLIB::BrainViewslot
takeScreenshot(const QString &fileName)DISP3DLIB::BrainViewslot
timePointChanged(int index, float time)DISP3DLIB::BrainViewsignal
viewCount() constDISP3DLIB::BrainViewinlineslot
viewCountChanged(int count)DISP3DLIB::BrainViewsignal
ViewMode enum nameDISP3DLIB::BrainView
viewMode() constDISP3DLIB::BrainViewinlineslot
viewportCameraPreset(int index) constDISP3DLIB::BrainViewslot
visualizationEditTarget() constDISP3DLIB::BrainViewslot
visualizationEditTargetChanged(int target)DISP3DLIB::BrainViewsignal
wheelEvent(QWheelEvent *event) overrideDISP3DLIB::BrainViewprotected
~BrainView()DISP3DLIB::BrainView