ICommand
Namespace: UTILSLIB · Library: Utilities Library
#include <utils/commandpattern.h>
class UTILSLIB::ICommand
Declare interface command.
The ICommand interface provides the base class of every command of the command design pattern.
src/examples/ex_utils/main.cpp
// A command wraps an action so it can be queued or replayed later
class AppendCommand : public ICommand
{
public:
AppendCommand(QStringList& target, QString text)
: m_target(target)
, m_text(std::move(text))
{
}
void execute() override
{
m_target.append(m_text);
}
private:
QStringList& m_target;
QString m_text;
};
Inheritance
Public Methods
~ICommand()
Destroys the ICommand.
execute()
Executes the ICommand.
Example
- Full source:
src/examples/ex_utils/main.cpp - Build target:
ex_utils(runs under CTest)
Used in examples
ex_utils
Utilities library: buffers, observers, logging, file formats, montages, layouts and reports.
src/examples/ex_utils/main.cpp, line 115
// A command wraps an action so it can be queued or replayed later
class AppendCommand : public ICommand
{
public:
AppendCommand(QStringList& target, QString text)
: m_target(target)
, m_text(std::move(text))
{
}
void execute() override
{
m_target.append(m_text);
}
Authors of this file
- Christoph Dinh <christoph.dinh@mne-cpp.org>
- Lorenz Esch <lorenz.esch@tu-ilmenau.de>
- Gabriel Motta <gabrielbenmotta@gmail.com>