Manager that wires real-time sensor data into the scene: owns the data controller, the field mapper and the target surface. More...
#include "../disp3D_global.h"#include <QObject>#include <QVector>#include <QMap>#include <QString>#include <Eigen/Core>#include <memory>

Go to the source code of this file.
Classes | |
| class | RtSensorStreamManager |
| Real-time sensor streaming lifecycle manager. More... | |
Manager that wires real-time sensor data into the scene: owns the data controller, the field mapper and the target surface.
SPDX-License-Identifier: BSD-3-Clause Copyright (c) 2026 MNE-CPP Authors
RtSensorStreamManager bridges the streaming side (sensor packets arriving on a worker thread) and the rendering side (per-vertex colour updates on the target head / helmet surface). It owns the RtSensorDataController plus the dense MEG / EEG mapping matrix produced by SensorFieldMapper and forwards new colour buffers to the bound BrainSurface on every frame.
Definition in file rtsensorstreammanager.h.