Tree item wrapping a FreeSurfer FSLIB::FsSurface plus optional FSLIB::FsAnnotation parcellation. More...
#include "../../disp3D_global.h"#include "abstracttreeitem.h"#include <fs/fs_surface.h>#include <fs/fs_annotation.h>

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Classes | |
| class | SurfaceTreeItem |
| Tree item representing a FreeSurfer cortical surface in the 3-D scene hierarchy. More... | |
Tree item wrapping a FreeSurfer FSLIB::FsSurface plus optional FSLIB::FsAnnotation parcellation.
SPDX-License-Identifier: BSD-3-Clause Copyright (c) 2026 MNE-CPP Authors
Carries the per-surface shader mode (Standard / Holographic / Anatomical) and the optional annotation that drives the ModeAnnotation colouring path. Changing any role here triggers BrainView to repack the per-vertex colour stream and issue a single buffer-update without rebuilding geometry.
Definition in file surfacetreeitem.h.