Quaternion-based rotation, exponential zoom and screen-to-world pan math producing the per-viewport CameraResult. More...

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Quaternion-based rotation, exponential zoom and screen-to-world pan math producing the per-viewport CameraResult.
SPDX-License-Identifier: BSD-3-Clause Copyright (c) 2026 MNE-CPP Authors
Definition in file cameracontroller.cpp.