Abstract3DTreeItem(QEntity *p3DEntityParent=0, int iType=Data3DTreeModelItemTypes::UnknownItem, const QString &text="") | DISP3DLIB::Abstract3DTreeItem | |
AbstractMeshTreeItem(Qt3DCore::QEntity *p3DEntityParent=Q_NULLPTR, int iType=Data3DTreeModelItemTypes::AbstractMeshItem, const QString &text="Abstract Mesh Item") | DISP3DLIB::AbstractMeshTreeItem | explicit |
addData(const MNELIB::MNEBemSurface &tBemSurface) | DISP3DLIB::BemSurfaceTreeItem | |
applyPosition(const QVector3D &position) | DISP3DLIB::Renderable3DEntity | virtual |
applyRotX(float rotX) | DISP3DLIB::Renderable3DEntity | virtual |
applyRotY(float rotY) | DISP3DLIB::Renderable3DEntity | virtual |
applyRotZ(float rotZ) | DISP3DLIB::Renderable3DEntity | virtual |
applyScale(float scale) | DISP3DLIB::Renderable3DEntity | virtual |
applyTransform(const Qt3DCore::QTransform &transform) | DISP3DLIB::Renderable3DEntity | virtual |
applyTransform(const FIFFLIB::FiffCoordTrans &transform, bool bApplyInverse=false) | DISP3DLIB::Renderable3DEntity | virtual |
BemSurfaceTreeItem(Qt3DCore::QEntity *p3DEntityParent=0, int iType=Data3DTreeModelItemTypes::BemSurfaceItem, const QString &text="BEM Surface Item") | DISP3DLIB::BemSurfaceTreeItem | explicit |
checkStateChanged(const Qt::CheckState &checkState) | DISP3DLIB::Abstract3DTreeItem | signal |
ConstSPtr typedef | DISP3DLIB::BemSurfaceTreeItem | |
createVertColor(int numVert, const QColor &color=QColor(0, 49, 69)) | DISP3DLIB::Abstract3DTreeItem | static |
findChildren(int type) | DISP3DLIB::Abstract3DTreeItem | |
findChildren(const QString &text) | DISP3DLIB::Abstract3DTreeItem | |
getCustomMesh() | DISP3DLIB::AbstractMeshTreeItem | virtual |
getMaterialParameter(const QString &sParameterName) | DISP3DLIB::Renderable3DEntity | virtual |
getMaterialParameterRecursive(QObject *pObject, const QString &sParameterName) | DISP3DLIB::Renderable3DEntity | protectedvirtual |
initItem() override | DISP3DLIB::BemSurfaceTreeItem | protectedvirtual |
m_fRotX | DISP3DLIB::Renderable3DEntity | protected |
m_fRotY | DISP3DLIB::Renderable3DEntity | protected |
m_fRotZ | DISP3DLIB::Renderable3DEntity | protected |
m_fScale | DISP3DLIB::Renderable3DEntity | protected |
m_iType | DISP3DLIB::Abstract3DTreeItem | protected |
m_pCustomMesh | DISP3DLIB::AbstractMeshTreeItem | protected |
m_pItemAppearanceOptions | DISP3DLIB::Abstract3DTreeItem | protected |
m_pItemTransformationOptions | DISP3DLIB::Abstract3DTreeItem | protected |
m_pMaterial | DISP3DLIB::AbstractMeshTreeItem | protected |
m_position | DISP3DLIB::Renderable3DEntity | protected |
m_pTransform | DISP3DLIB::Renderable3DEntity | protected |
onAlphaChanged(const QVariant &fAlpha) | DISP3DLIB::Abstract3DTreeItem | protectedvirtual |
onCheckStateChanged(const Qt::CheckState &checkState) | DISP3DLIB::Abstract3DTreeItem | protectedvirtual |
onColorChanged(const QVariant &color) | DISP3DLIB::AbstractMeshTreeItem | protectedvirtual |
onScaleChanged(const QVariant &fScale) | DISP3DLIB::Abstract3DTreeItem | protectedvirtual |
onSurfaceMaterialChanged(const QVariant &sMaterial) | DISP3DLIB::AbstractMeshTreeItem | protectedvirtual |
onSurfaceTessInnerChanged(const QVariant &fTessInner) | DISP3DLIB::AbstractMeshTreeItem | protectedvirtual |
onSurfaceTessOuterChanged(const QVariant &fTessOuter) | DISP3DLIB::AbstractMeshTreeItem | protectedvirtual |
onSurfaceTriangleScaleChanged(const QVariant &fTriangleScale) | DISP3DLIB::AbstractMeshTreeItem | protectedvirtual |
onTranslationXChanged(const QVariant &fTransX) | DISP3DLIB::Abstract3DTreeItem | protectedvirtual |
onTranslationYChanged(const QVariant &fTransY) | DISP3DLIB::Abstract3DTreeItem | protectedvirtual |
onTranslationZChanged(const QVariant &fTransZ) | DISP3DLIB::Abstract3DTreeItem | protectedvirtual |
operator<<(Abstract3DTreeItem *newItem) | DISP3DLIB::Abstract3DTreeItem | |
operator<<(Abstract3DTreeItem &newItem) | DISP3DLIB::Abstract3DTreeItem | |
position (defined in DISP3DLIB::Renderable3DEntity) | DISP3DLIB::Renderable3DEntity | |
position() const | DISP3DLIB::Renderable3DEntity | virtual |
positionChanged(QVector3D position) | DISP3DLIB::Renderable3DEntity | signal |
Renderable3DEntity(Qt3DCore::QEntity *parent=0) | DISP3DLIB::Renderable3DEntity | explicit |
rotX (defined in DISP3DLIB::Renderable3DEntity) | DISP3DLIB::Renderable3DEntity | |
rotX() const | DISP3DLIB::Renderable3DEntity | virtual |
rotXChanged(float rotX) | DISP3DLIB::Renderable3DEntity | signal |
rotY (defined in DISP3DLIB::Renderable3DEntity) | DISP3DLIB::Renderable3DEntity | |
rotY() const | DISP3DLIB::Renderable3DEntity | virtual |
rotYChanged(float rotY) | DISP3DLIB::Renderable3DEntity | signal |
rotZ (defined in DISP3DLIB::Renderable3DEntity) | DISP3DLIB::Renderable3DEntity | |
rotZ() const | DISP3DLIB::Renderable3DEntity | virtual |
rotZChanged(float rotZ) | DISP3DLIB::Renderable3DEntity | signal |
scale (defined in DISP3DLIB::Renderable3DEntity) | DISP3DLIB::Renderable3DEntity | |
scaleChanged(float scale) | DISP3DLIB::Renderable3DEntity | signal |
scaleValue() const | DISP3DLIB::Renderable3DEntity | virtual |
setAlpha(float fAlpha) | DISP3DLIB::Abstract3DTreeItem | |
setData(const QVariant &value, int role=Qt::UserRole+1) | DISP3DLIB::AbstractMeshTreeItem | virtual |
setMaterial(Qt3DRender::QMaterial *pMaterial) (defined in DISP3DLIB::AbstractMeshTreeItem) | DISP3DLIB::AbstractMeshTreeItem | virtual |
setMaterialParameter(const QVariant &data, const QString &sParameterName) | DISP3DLIB::Renderable3DEntity | virtual |
setMaterialParameterRecursive(QObject *pObject, const QVariant &data, const QString &sParameterName) | DISP3DLIB::Renderable3DEntity | protectedvirtual |
setMeshData(const Eigen::MatrixX3f &tMatVert, const Eigen::MatrixX3f &tMatNorm, const Eigen::MatrixXi &tMatTris, const Eigen::MatrixX4f &tMatColors, Qt3DRender::QGeometryRenderer::PrimitiveType primitiveType=Qt3DRender::QGeometryRenderer::Triangles) | DISP3DLIB::AbstractMeshTreeItem | |
setPosition(const QVector3D &position) | DISP3DLIB::Renderable3DEntity | virtual |
setRotX(float rotX) | DISP3DLIB::Renderable3DEntity | virtual |
setRotY(float rotY) | DISP3DLIB::Renderable3DEntity | virtual |
setRotZ(float rotZ) | DISP3DLIB::Renderable3DEntity | virtual |
setScale(float scale) | DISP3DLIB::Renderable3DEntity | virtual |
setTransform(const Qt3DCore::QTransform &transform) | DISP3DLIB::Renderable3DEntity | virtual |
setTransform(const FIFFLIB::FiffCoordTrans &transform, bool bApplyInverse=false) | DISP3DLIB::Renderable3DEntity | virtual |
setVertColor(const Eigen::MatrixX4f &vertColor) | DISP3DLIB::AbstractMeshTreeItem | virtual |
setVisible(bool state) | DISP3DLIB::Renderable3DEntity | virtual |
SPtr typedef | DISP3DLIB::BemSurfaceTreeItem | |
type() const (defined in DISP3DLIB::Abstract3DTreeItem) | DISP3DLIB::Abstract3DTreeItem | |
~Renderable3DEntity() | DISP3DLIB::Renderable3DEntity | virtual |