BemTreeItem provides a tree item to hold BEM models.
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#include <bemtreeitem.h>
BemTreeItem provides a tree item to hold BEM models.
BemTreeItem provides a tree item to hold BEM models.
Definition at line 88 of file bemtreeitem.h.
◆ ConstSPtr
◆ SPtr
◆ BemTreeItem()
BemTreeItem::BemTreeItem |
( |
int |
iType = Data3DTreeModelItemTypes::BemItem , |
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const QString & |
text = "" |
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) |
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explicit |
Default constructor.
- Parameters
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[in] | iType | The type of the item. See types.h for declaration and definition. |
[in] | text | The text of this item. This is also by default the displayed name of the item in a view. |
Definition at line 69 of file bemtreeitem.cpp.
◆ addData()
void BemTreeItem::addData |
( |
const MNELIB::MNEBem & |
tBem, |
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Qt3DCore::QEntity * |
p3DEntityParent = 0 |
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) |
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Adds FreeSurfer data based on surfaces and annotation SETS to this item.
- Parameters
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[in] | tBem | The BEM data. |
[in] | p3DEntityParent | The Qt3D entity parent of the new item. |
Definition at line 125 of file bemtreeitem.cpp.
◆ applyTransform() [1/2]
Applies a transformation o ntop of the present one.
- Parameters
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[in] | transform | The new entity's transform. |
[in] | bApplyInverse | Whether to apply the inverse. False by default. |
Definition at line 105 of file bemtreeitem.cpp.
◆ applyTransform() [2/2]
void BemTreeItem::applyTransform |
( |
const Qt3DCore::QTransform & |
transform | ) |
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virtual |
Applies a transformation o ntop of the present one.
- Parameters
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[in] | transform | The new entity's transform. |
Definition at line 96 of file bemtreeitem.cpp.
◆ initItem()
void BemTreeItem::initItem |
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| ) |
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protectedvirtual |
◆ setTransform() [1/2]
Sets the entity's transformation. This will clear the old transformation.
- Parameters
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[in] | transform | The new entity's transform. |
[in] | bApplyInverse | Whether to apply the inverse. False by default. |
Definition at line 86 of file bemtreeitem.cpp.
◆ setTransform() [2/2]
void BemTreeItem::setTransform |
( |
const Qt3DCore::QTransform & |
transform | ) |
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virtual |
Sets the entity's transformation. This will clear the old transformation.
- Parameters
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[in] | transform | The new entity's transform. |
Definition at line 77 of file bemtreeitem.cpp.
◆ m_pRenderable3DEntity
This item holds all renderable digitizer items.
Definition at line 158 of file bemtreeitem.h.
The documentation for this class was generated from the following files: