v2.0.0
Loading...
Searching...
No Matches
DISP3DLIB::InstancedStreams Struct Reference

CPU streams of an instanced mesh: one shape (vertices, indices) drawn once per instance. More...

#include <rendertypes.h>

Public Attributes

GpuStream vertices
GpuStream indices
GpuStream instances
int indexCount = 0
int instanceCount = 0

Detailed Description

CPU streams of an instanced mesh: one shape (vertices, indices) drawn once per instance.

Definition at line 109 of file rendertypes.h.

Member Data Documentation

◆ indexCount

int DISP3DLIB::InstancedStreams::indexCount = 0

Number of indices of the shape.

Definition at line 114 of file rendertypes.h.

◆ indices

GpuStream DISP3DLIB::InstancedStreams::indices

Shape triangle indices (uint32).

Definition at line 112 of file rendertypes.h.

◆ instanceCount

int DISP3DLIB::InstancedStreams::instanceCount = 0

Number of instances.

Definition at line 115 of file rendertypes.h.

◆ instances

GpuStream DISP3DLIB::InstancedStreams::instances

Per-instance data.

Definition at line 113 of file rendertypes.h.

◆ vertices

GpuStream DISP3DLIB::InstancedStreams::vertices

Shape vertices.

Definition at line 111 of file rendertypes.h.


The documentation for this struct was generated from the following file: