CPU streams of an instanced mesh: one shape (vertices, indices) drawn once per instance. More...
#include <rendertypes.h>
Public Attributes | |
| GpuStream | vertices |
| GpuStream | indices |
| GpuStream | instances |
| int | indexCount = 0 |
| int | instanceCount = 0 |
CPU streams of an instanced mesh: one shape (vertices, indices) drawn once per instance.
Definition at line 109 of file rendertypes.h.
| int DISP3DLIB::InstancedStreams::indexCount = 0 |
Number of indices of the shape.
Definition at line 114 of file rendertypes.h.
| GpuStream DISP3DLIB::InstancedStreams::indices |
Shape triangle indices (uint32).
Definition at line 112 of file rendertypes.h.
| int DISP3DLIB::InstancedStreams::instanceCount = 0 |
Number of instances.
Definition at line 115 of file rendertypes.h.
| GpuStream DISP3DLIB::InstancedStreams::instances |
Per-instance data.
Definition at line 113 of file rendertypes.h.
| GpuStream DISP3DLIB::InstancedStreams::vertices |
Shape vertices.
Definition at line 111 of file rendertypes.h.