Interleaved vertex attributes (position, normal, color, curvature) for brain surface GPU upload. More...
#include <brainsurface.h>
Public Attributes | |
| QVector3D | pos |
| QVector3D | norm |
| uint32_t | color |
| uint32_t | colorAnnotation |
| float | surfaceId = 0.0f |
Interleaved vertex attributes (position, normal, color, curvature) for brain surface GPU upload.
Definition at line 71 of file brainsurface.h.
| uint32_t DISP3DLIB::VertexData::color |
Definition at line 75 of file brainsurface.h.
| uint32_t DISP3DLIB::VertexData::colorAnnotation |
Definition at line 76 of file brainsurface.h.
| QVector3D DISP3DLIB::VertexData::norm |
Definition at line 74 of file brainsurface.h.
| QVector3D DISP3DLIB::VertexData::pos |
Definition at line 73 of file brainsurface.h.
| float DISP3DLIB::VertexData::surfaceId = 0.0f |
Definition at line 77 of file brainsurface.h.