MNE-CPP
0.1.9
A Framework for Electrophysiology
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Provides a generic brain tree item to hold real time data. More...
#include <networktreeitem.h>
Public Types | |
typedef QSharedPointer< NetworkTreeItem > | SPtr |
typedef QSharedPointer< const NetworkTreeItem > | ConstSPtr |
Public Types inherited from DISP3DLIB::Renderable3DEntity | |
typedef QSharedPointer< Renderable3DEntity > | SPtr |
typedef QSharedPointer< const Renderable3DEntity > | ConstSPtr |
Public Member Functions | |
NetworkTreeItem (Qt3DCore::QEntity *p3DEntityParent=0, int iType=Data3DTreeModelItemTypes::NetworkItem, const QString &text="Connectivity Data") | |
void | addData (const CONNECTIVITYLIB::Network &tNetworkData) |
void | setThresholds (const QVector3D &vecThresholds) |
Public Member Functions inherited from DISP3DLIB::Abstract3DTreeItem | |
Abstract3DTreeItem (QEntity *p3DEntityParent=0, int iType=Data3DTreeModelItemTypes::UnknownItem, const QString &text="") | |
void | setData (const QVariant &value, int role=Qt::UserRole+1) |
int | type () const |
QList< QStandardItem * > | findChildren (int type) |
QList< QStandardItem * > | findChildren (const QString &text) |
Abstract3DTreeItem & | operator<< (Abstract3DTreeItem *newItem) |
Abstract3DTreeItem & | operator<< (Abstract3DTreeItem &newItem) |
void | setAlpha (float fAlpha) |
Public Member Functions inherited from DISP3DLIB::Renderable3DEntity | |
Renderable3DEntity (Qt3DCore::QEntity *parent=0) | |
virtual | ~Renderable3DEntity () |
virtual void | setTransform (const Qt3DCore::QTransform &transform) |
virtual void | setTransform (const FIFFLIB::FiffCoordTrans &transform, bool bApplyInverse=false) |
virtual void | applyTransform (const Qt3DCore::QTransform &transform) |
virtual void | applyTransform (const FIFFLIB::FiffCoordTrans &transform, bool bApplyInverse=false) |
virtual float | scaleValue () const |
virtual float | rotX () const |
virtual float | rotY () const |
virtual float | rotZ () const |
virtual QVector3D | position () const |
virtual void | applyRotX (float rotX) |
virtual void | setRotX (float rotX) |
virtual void | applyRotY (float rotY) |
virtual void | setRotY (float rotY) |
virtual void | applyRotZ (float rotZ) |
virtual void | setRotZ (float rotZ) |
virtual void | applyPosition (const QVector3D &position) |
virtual void | setPosition (const QVector3D &position) |
virtual void | applyScale (float scale) |
virtual void | setScale (float scale) |
virtual void | setVisible (bool state) |
virtual void | setMaterialParameter (const QVariant &data, const QString &sParameterName) |
virtual QVariant | getMaterialParameter (const QString &sParameterName) |
Additional Inherited Members | |
Signals inherited from DISP3DLIB::Abstract3DTreeItem | |
void | checkStateChanged (const Qt::CheckState &checkState) |
Signals inherited from DISP3DLIB::Renderable3DEntity | |
void | scaleChanged (float scale) |
void | rotXChanged (float rotX) |
void | rotYChanged (float rotY) |
void | rotZChanged (float rotZ) |
void | positionChanged (QVector3D position) |
Static Public Member Functions inherited from DISP3DLIB::Abstract3DTreeItem | |
static Eigen::MatrixX4f | createVertColor (int numVert, const QColor &color=QColor(0, 49, 69)) |
Protected Member Functions inherited from DISP3DLIB::Abstract3DTreeItem | |
virtual void | onCheckStateChanged (const Qt::CheckState &checkState) |
virtual void | onTranslationXChanged (const QVariant &fTransX) |
virtual void | onTranslationYChanged (const QVariant &fTransY) |
virtual void | onTranslationZChanged (const QVariant &fTransZ) |
virtual void | onScaleChanged (const QVariant &fScale) |
virtual void | onAlphaChanged (const QVariant &fAlpha) |
Protected Member Functions inherited from DISP3DLIB::Renderable3DEntity | |
virtual void | setMaterialParameterRecursive (QObject *pObject, const QVariant &data, const QString &sParameterName) |
virtual QPair< bool, QVariant > | getMaterialParameterRecursive (QObject *pObject, const QString &sParameterName) |
Protected Attributes inherited from DISP3DLIB::Abstract3DTreeItem | |
int | m_iType |
QPointer< MetaTreeItem > | m_pItemTransformationOptions |
QPointer< MetaTreeItem > | m_pItemAppearanceOptions |
Protected Attributes inherited from DISP3DLIB::Renderable3DEntity | |
QPointer< Qt3DCore::QTransform > | m_pTransform |
float | m_fScale |
float | m_fRotX |
float | m_fRotY |
float | m_fRotZ |
QVector3D | m_position |
Properties inherited from DISP3DLIB::Renderable3DEntity | |
float | scale |
float | rotX |
float | rotY |
float | rotZ |
QVector3D | position |
Provides a generic brain tree item to hold real time data.
NetworkTreeItem provides a generic item to hold information about real time connectivity data to plot onto the brain surface.
Definition at line 101 of file networktreeitem.h.
typedef QSharedPointer<const NetworkTreeItem> DISP3DLIB::NetworkTreeItem::ConstSPtr |
Const shared pointer type for NetworkTreeItem class.
Definition at line 107 of file networktreeitem.h.
typedef QSharedPointer<NetworkTreeItem> DISP3DLIB::NetworkTreeItem::SPtr |
Shared pointer type for NetworkTreeItem class.
Definition at line 106 of file networktreeitem.h.
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explicit |
Default constructor.
[in] | p3DEntityParent | The parent 3D entity. |
[in] | iType | The type of the item. See types.h for declaration and definition. |
[in] | text | The text of this item. This is also by default the displayed name of the item in a view. |
Definition at line 86 of file networktreeitem.cpp.
void NetworkTreeItem::addData | ( | const CONNECTIVITYLIB::Network & | tNetworkData | ) |
Adds actual rt connectivity data which is streamed by this item's worker thread item. In order for this function to worker, you must call init(...) beforehand.
[in] | tNetworkData | The new connectivity data. |
Definition at line 142 of file networktreeitem.cpp.
void NetworkTreeItem::setThresholds | ( | const QVector3D & | vecThresholds | ) |
This function set the threshold values.
[in] | vecThresholds | The new threshold values used for normalizing the data. |
Definition at line 166 of file networktreeitem.cpp.