Public Attributes | |
| std::unique_ptr< QRhiTexture > | texture |
| QSize | textureSize |
| bool | dirty = true |
| bool | visible = false |
| QVector< float > | vertices |
| float | opacity = 0.8f |
| float | windowCenter = 0.5f |
| float | windowWidth = 1.0f |
Definition at line 135 of file brainrenderer.cpp.
| bool DISP3DLIB::BrainRenderer::Impl::SliceSlot::dirty = true |
Definition at line 139 of file brainrenderer.cpp.
| float DISP3DLIB::BrainRenderer::Impl::SliceSlot::opacity = 0.8f |
Definition at line 142 of file brainrenderer.cpp.
| std::unique_ptr<QRhiTexture> DISP3DLIB::BrainRenderer::Impl::SliceSlot::texture |
Definition at line 137 of file brainrenderer.cpp.
| QSize DISP3DLIB::BrainRenderer::Impl::SliceSlot::textureSize |
Definition at line 138 of file brainrenderer.cpp.
| QVector<float> DISP3DLIB::BrainRenderer::Impl::SliceSlot::vertices |
Definition at line 141 of file brainrenderer.cpp.
| bool DISP3DLIB::BrainRenderer::Impl::SliceSlot::visible = false |
Definition at line 140 of file brainrenderer.cpp.
| float DISP3DLIB::BrainRenderer::Impl::SliceSlot::windowCenter = 0.5f |
Definition at line 143 of file brainrenderer.cpp.
| float DISP3DLIB::BrainRenderer::Impl::SliceSlot::windowWidth = 1.0f |
Definition at line 144 of file brainrenderer.cpp.