v2.0.0
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
 NCOMMUNICATIONLIBReal-time client/server communication (commands, raw data streaming)
 NCONNECTIVITYLIBFunctional connectivity metrics (coherence, PLV, cross-correlation, etc.)
 NDISP3DRHILIB3-D brain visualisation using the Qt RHI rendering backend
 NDISPLIB2-D display widgets and visualisation helpers (charts, topography, colour maps)
 NEVENTSLIBEvent annotation management (creation, grouping, shared-memory transport)
 NFIFFLIBFIFF file I/O and data structures (raw, epochs, evoked, covariance, forward)
 NFSLIBFreeSurfer surface and annotation I/O
 NFWDLIBForward modelling (BEM, MEG/EEG lead fields)
 NINVERSELIBInverse source estimation (MNE, dSPM, sLORETA, dipole fitting)
 NLSLLIBLab Streaming Layer (LSL) integration for real-time data exchange
 NMNELIBCore MNE data structures (source spaces, source estimates, hemispheres)
 NMRILIBMRI volume and coordinate-system I/O (volumes, voxel geometry, transforms)
 NRTPROCESSINGLIBReal-time signal processing (filtering, averaging, HPI fitting, noise reduction)
 NUTILSLIBShared utilities (I/O helpers, spectral analysis, layout management, warp algorithms)
 CAbstractTreeItemBase tree item providing check-state, visibility, and data-role storage for all 3-D scene items
 CBemTreeItemTree item representing a BEM surface layer in the 3-D scene hierarchy
 CBrainRendererQt RHI-based 3-D renderer managing scene objects, lighting, camera, and render pipeline for brain visualization
 CBrainSurfaceRenderable cortical surface mesh with per-vertex color, curvature data, and GPU buffer management
 CBrainTreeModelHierarchical item model organizing all 3-D scene objects (surfaces, sensors, sources, networks) for QTreeView
 CBrainViewTop-level QWidget hosting the QRhi-based 3-D brain visualization with mouse interaction and multi-view support
 CCameraControllerCamera state and matrix computation
 CCameraResultComputed camera matrices (projection, view, model) and vectors for a single viewport
 CDataLoaderPure I/O helpers that load MNE data files and return results
 CDigitizerSetTreeItemDigitizer point set container tree item
 CDigitizerTreeItemDigitizer point group tree item
 CDipoleObjectRenderable dipole arrow set with instanced GPU rendering for QRhi
 CDipoleTreeItemTree item representing a set of fitted dipoles in the 3-D scene hierarchy
 CFiffCoordTransCoordinate transformation description
 CMeshFactoryStatic factory for procedural mesh primitives
 CMultiViewLayoutMulti-view geometry computations
 CNetworkObjectRenderable network visualization for QRhi
 CNetworkTreeItemTree item representing a connectivity network
 CPickResultResult of a ray–mesh intersection test containing the hit point, triangle index, and distance
 CRayPickerRay casting and intersection testing
 CRtSensorDataControllerController for real-time sensor data streaming
 CRtSensorStreamManagerReal-time sensor streaming lifecycle manager
 CRtSourceDataControllerController for real-time source estimate streaming
 CSensorFieldMapperSensor-to-surface field mapper that interpolates MEG/EEG measurements onto cortical meshes and generates iso-contour overlays
 CSensorTreeItemTree item representing MEG or EEG sensor positions in the 3-D scene hierarchy
 CSourceEstimateManagerSource estimate lifecycle manager
 CSourceEstimateOverlayColor-mapped source estimate overlay that interpolates activation values onto a cortical surface mesh
 CSourceSpaceTreeItemSource space point tree item
 CStcLoadingWorkerBackground worker that loads source estimate (STC) files and emits loaded data for visualization
 CSubViewViewport subdivision holding its own camera, projection, and scissor rectangle
 CSurfaceTreeItemTree item representing a FreeSurfer cortical surface in the 3-D scene hierarchy
 CVertexDataInterleaved vertex attributes (position, normal, color, curvature) for brain surface GPU upload
 CViewVisibilityProfilePer-view toggle flags controlling which data layers (brain, sensors, sources, network) are visible