v2.0.0
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input Directory Reference
Directory dependency graph for input:
src/libraries/disp3D/input

Files

 
cameracontroller.cpp
 Quaternion-based rotation, exponential zoom and screen-to-world pan math producing the per-viewport CameraResult.
 
cameracontroller.h
 Camera state and projection / view / model matrix computation for single- and multi-view layouts.
 
raypicker.cpp
 Mouse-ray unprojection plus Moller-Trumbore triangle and sphere / cylinder intersection over all selectable scene primitives.
 
raypicker.h
 Mouse-ray vs scene-object intersection for picking dipoles, electrodes and surfaces.