CameraResult
Namespace: DISP3DLIB · Library: 3D Display Library
#include <disp3D/cameracontroller.h>
struct DISP3DLIB::CameraResult
Result of a camera computation — all matrices and vectors needed for rendering a single viewport.
Computed camera matrices (projection, view, model) and vectors for a single viewport.
Authors of this file
- Christoph Dinh <christoph.dinh@mne-cpp.org>