GpuStream
Namespace: DISP3DLIB · Library: 3D Display Library
#include <disp3D/rendertypes.h>
struct DISP3DLIB::GpuStream
CPU-side contents of one GPU buffer of a renderable.
Renderables own only CPU data; the renderer keeps the GPU copies and uploads a stream again when its generation changes. The data must stay valid until the next change of the renderable.
Authors of this file
- Christoph Dinh <christoph.dinh@mne-cpp.org>