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GpuStream

Namespace: DISP3DLIB  ·  Library: 3D Display Library

#include <disp3D/rendertypes.h>

struct DISP3DLIB::GpuStream

CPU-side contents of one GPU buffer of a renderable.

Renderables own only CPU data; the renderer keeps the GPU copies and uploads a stream again when its generation changes. The data must stay valid until the next change of the renderable.


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