
Files | |
| abstracttreeitem.cpp | |
| Type-safe accessors backing the shared visibility / transform / colour / alpha roles on every disp3D tree item. | |
| abstracttreeitem.h | |
| Base QStandardItem with check-state, visibility, transform, colour and alpha roles shared by every disp3D scene item. | |
| bemtreeitem.cpp | |
| Tree-item wrapping a single MNEBemSurface compartment for the BEM layer stack. | |
| bemtreeitem.h | |
| Tree item wrapping a single MNELIB::MNEBemSurface (brain / inner-skull / outer-skull / scalp shell). | |
| digitizersettreeitem.cpp | |
| FIFF digitizer-point fan-out into per-category DigitizerTreeItem children with the canonical colour / radius scheme. | |
| digitizersettreeitem.h | |
| Container item that groups raw FIFF digitizer points by category (Cardinal, HPI, EEG, Extra). | |
| digitizertreeitem.cpp | |
| Storage of one digitizer-point category and its batched-sphere render parameters. | |
| digitizertreeitem.h | |
| Tree item holding a single category of digitizer points rendered as a batched-sphere mesh. | |
| dipoletreeitem.cpp | |
| Tree-item holding a fitted InvEcdSet for the DipoleObject instancing pipeline. | |
| dipoletreeitem.h | |
| Tree item wrapping a fitted INVLIB::InvEcdSet of equivalent current dipoles. | |
| networktreeitem.cpp | |
| Tree-item identifying a connectivity network for the instanced node / edge renderer. | |
| networktreeitem.h | |
| Tree item identifying a connectivity network rendered as instanced nodes and edges. | |
| sensortreeitem.cpp | |
| Per-sensor position, coil orientation and render-scale storage for the sensor layer. | |
| sensortreeitem.h | |
| Tree item for a single MEG / EEG sensor with position, optional coil orientation and rendered scale. | |
| sourcespacetreeitem.cpp | |
| Per-hemisphere source-space point storage feeding the batched-sphere renderer. | |
| sourcespacetreeitem.h | |
| Tree item holding one hemisphere of source-space dipole positions rendered as batched spheres. | |
| surfacetreeitem.cpp | |
| Tree-item wrapping an FsSurface + FsAnnotation pair with shader-mode storage. | |
| surfacetreeitem.h | |
| Tree item wrapping a FreeSurfer FSLIB::FsSurface plus optional FSLIB::FsAnnotation parcellation. | |