|
| | multimodalscene.cpp |
| | Ordered scene-layer iteration, draw orchestration and picking routing across all disp3D modalities.
|
| | multimodalscene.h |
| | Host-agnostic controller that owns the ordered scene-layer stack (MRI slice, BEM, cortex, sensors, dipoles, networks, overlays).
|
| | pickresult.h |
| | Uniform pick payload (object identity, sub-index, world hit point, distance) for multimodal 3-D scenes.
|
| | rtsensorstreammanager.cpp |
| | Wiring between the real-time sensor data controller, the field mapper and the bound surface colour buffer.
|
| | rtsensorstreammanager.h |
| | Manager that wires real-time sensor data into the scene: owns the data controller, the field mapper and the target surface.
|
| | sensorfieldmapper.cpp |
| | Dense MEG / EEG field-map matrix construction plus iso-contour line-strip generation on the target surface.
|
| | sensorfieldmapper.h |
| | Builds the dense sensor-to-surface mapping matrix and the iso-contour overlay for MEG / EEG evoked data.
|
| | sourceestimatemanager.cpp |
| | Ownership glue between StcLoadingWorker, SourceEstimateOverlay and RtSourceDataController for static and streaming STC.
|
| | sourceestimatemanager.h |
| | Owns the source-time-course overlay together with its loader, real-time controller and target cortical surfaces.
|