|
| | brainsurface.cpp |
| | CPU mesh build, per-vertex colour packing and QRhi vertex / index buffer management for cortical and BEM surfaces.
|
| | brainsurface.h |
| | Renderable cortical / BEM mesh with interleaved vertex attributes and Qt-RHI buffer management.
|
| | dipoleobject.cpp |
| | Instanced-arrow geometry and per-dipole instance buffer construction with goodness-of-fit colour mapping.
|
| | dipoleobject.h |
| | Instanced-arrow renderable for fitted equivalent current dipoles, driven by QRhi instancing.
|
| | electrodeobject.cpp |
| | Cylinder-shaft and contact-sphere geometry generation plus contact-value colour mapping for sEEG / ECoG arrays.
|
| | electrodeobject.h |
| | ECoG / sEEG electrode model: shaft cylinders, contact spheres and grid layouts mapped to a colour-bar overlay.
|
| | networkobject.cpp |
| | Node-sphere and edge-cylinder instanced geometry construction with colormap-driven weight encoding.
|
| | networkobject.h |
| | Instanced connectivity-graph renderable: node spheres and edge cylinders coloured by weight through a named colormap.
|
| | sliceobject.cpp |
| | Textured-quad geometry and slice-texture upload for orthogonal MRI slice rendering.
|
| | sliceobject.h |
| | Single MRI volume slice rendered as a textured quad with adjustable axis, position, contrast and colormap.
|
| | sourceestimateoverlay.cpp |
| | STC file loading, per-vertex activation interpolation and colormap packing onto the target cortical mesh.
|
| | sourceestimateoverlay.h |
| | Colour-mapped source-time-course overlay that interpolates STC activation onto a cortical mesh and uploads per-vertex RGBA.
|
| | videooverlay.h |
| | Generic live-RGB video texture overlay rendered as a screen-aligned quad with chroma keying.
|